MaraModel Edit 1.1
By hanson@cs.stanford.edu

When Bungie wrote Marathon, they used a very modular design. The Marathon application basically just contains the graphics engine, some weapon specifics, and a bunch of interface code... other information like the map, shapes, sounds, and music are stored in separate, replacable files. The Physics Model (which is something of a misnomer, since it actually contains Physics, Aliens, Effects, Weapons, and Projectile information) is an optional external file. If no file called “Physics Model” is available, Marathon uses its standard internal model.

If, on the other hand, a Physics Model file is available, Marathon will load it and accept the values it contains as the new truth of the universe. This means that you can put values into a Physics Model file that make no sense... you can, as a matter of fact, very easily cause Marathon to crash! Don't worry, it shouldn't harm anything exteremely badly, but on the other hand neither do I (Ben Chess, Editor) or hanson@cs.stanford.edu take any responsibility with what might happen.


File link to "Physics Model Editor Docs"



View MaraModel Edit Docs


File link to "Marathon Physics Model Editor"



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